Get your lab coats on because it is time to step into a new Solo experience: The Mutation Lab!
In this Solo, you will have 25 minutes to change and reshape the rules of the game with the use of mutations to reach amazing scores, earn DNA and unlock awesome prizes.
A mutation is a special item that lets you change the rules of the game, or gives you an instant bonus. Try to pick the ones that suit the best for your booster and perks, and the position of the board.
Remember, YOU have control!
Mutations can be stacked up for an ever changing experience. Every time you reach a mutation point you will get an extra 3 moves to help you reach the next mutation.
Every time you reach an end goal within the Solo Challenge, you will receive DNA points, those points help you progress towards the amazing prizes in the Mutation Lab. Even if you don’t reach the final goal, the DNA points you earned will be accumulated towards your overall progress.
Be aware that by winning the Solo Challenge and collecting all the DNA available in one try, it will save your booster, however it will still not be enough in order to complete the entire Mutation Lab. You will have to play again in order to collect enough DNA for the final prize.
In this mode, some boosters will act differently:
Vinnie Valentine/SE - Will create fewer hearts than in regular matches—three hearts for Vinnie Valentine SE and three for Vinnie Valentine.
Monkey Joo Joo - Will summon four Voodoo Skulls on the first activation and then one Voodoo Skull on the second activation and above.
Brocco Boogie - Will throw 2 Disco balls only on every activation.
Cleo Cadabra - Will throw only one Scarab on 2nd activation and above.
All Aboard SE - Each Bandit will throw four pieces of dynamite instead of six.
Sweep It SE - The small broom that it places on the board is stronger than in PvP!
Mixy Meow - Can use the kitty code twice on the second activation and above.
Jelly SE - Only provides one jelly platter after activation.
So are you ready to enter the Mutation Lab?
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